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Pay in 4 interest-free payments of $14.75 Learn more
Ships within 48 hours · Estimated delivery Aug 28 - Sep 2
Seamless painting over multiple UV meshes
We also do some pretty cool stuff with voxels for the other renders which lets you render millions and millions of hairs with far less memory
its usability is limited only by the creativity of the 3ds Max artist
Hélder then creates a decal material
max - object prepared for Maxwell renderer with 3ds max 9 or higher (with textures and shaders) IMPORTANT: Maxwell 1
Archmaterials vol. 1 (Evermotion) v-ray Seamless painting over multiple UVArchmaterials vol. 1 is a completely new collection of 20 high quality assets for texturing, specially designed for architectural visualization purposes. Archmaterials collection is the effect of many working hours spent on scanning, optimizing and setting up PBR materials that will look great even on the most demanding close up shots. We included SBSAR files of five materials (for Substance Painter or Substance Player) that allow you to achieve many